Bloodsail Buccaneers Arrrh!

Is a pirate’s life really for you? Then ship out with us, me hearty, and get ready for a bold life as a Bloodsail! The Bloodsail Buccaneers are a pirate faction, currently encamped along the coasts of Stranglethorn Vale, and commanded from the flagship Crimson Veil, anchored off the Wild Coast with the Riptide and the Damsel’s Luck. They are the sworn enemies of the Blackwater Raiders, the pirates aligned with the goblins of Booty Bay. You can prove yourself a friend to the Bloodsail and even rise to the post of Bloodsail Admiral. Throwing in your lot with this band of brigands will certainly bring you some fame – this is the rarest faction sought out for reputation.

The fastest way to increase you reputation with the Bloodsail Buccaneers is to kill Booty Bay Bruisers. At first it may seem a simple task as the guards don’t appear as threatening as the other monsters a player faces within the game. However, the guards are highly equipped to neutralize players of any class, to prevent people from attacking each other while in the town. What gives the Booty Bay Bruiser the advantage is several factors, one of them being their ability to use nets to lock you in place, preventing you from escaping. Another is the fact that they spawn every time you attack a citizen of the city or if you’re under Unfriendly status with Booty Bay the Bruisers can spawn if you enter a building, because of this players can soon find them selves swarmed by Bruisers.

The Bruisers have a ranged knockback attack that can be quite difficult to deal with but currently they will not use this on a player unless they can’t reach them due to being on a roof or a different level of the town. They will not use it if simply rooted in place by a spell. They also use it on players that PvP in Booty Bay while at neutral or lower reputation. It is not a huge concern for normal reputation farming but one has to be careful not to aggro a Bruiser that is on a higher or lower platform as sometimes they will start shooting instead of running up to melee range. One safe place to kill Bruisers where this won’t happen is if you follow the tunnel leading into the town and turn left onto the path that leads to the Blacksmith house. Only two guards patrol this path and normally don’t pass each other that closely, allowing both to be dispatched separately.

Once they are gone, one can simply enter the first building on the path to cause a guard to spawn if they are below Unfriendly, if not they can simply attack one of the two NPC in the build, both of which are not high in level. Doing this a player should be able to kill 2 to 4 Bruisers before the two patrolling Bruisers respawn. On average a player doing this can kill about 30 to 40 Booty Bay Bruisers gaining about 800 reputation points with the pirates. If you find your self in a bad situation, you can jump over the railing running along the path to the waters below and escape. * Note: Not all houses/buildings are as friendly. Upon entering certain houses, will cause you to be swarmed with Booty Bay Bruisers, while other houses won’t make any of the guards spawn.

If you wish to find another place to kill the guards you will have to pay a few gold on repairs before finding a suitable one. * It should be noted that Rogues can pick pocket these mobs for some silver, albeit a small amount. Below is a picture of the path detailed above, it’s best to sit where the path bends before the first build when you’re resting, so you can have as much distance as possible when the two guards respawn. Note: It’s even easier if you are able to pull the Bruisers. You can pull them, then jump onto the roof that is pictured below. As long as you pull them from far enough away, you should have plenty of time to run to the roof before they net you in place. It’s also a great place to eat/drink and not aggro any Bruisers that spawn.

Reputation from Kills

Monster Name Level Rep XP Faction Point Limit Zone Subzone/City
Blackwater Deckhand 38.39 1 Honored 6000/12000 Arathi Highlands Faldir’s Cove
Captain Steelgut 39 5 Honored 6000/12000 Arathi Highlands Faldir’s Cove
Professor Phizzlethorpe 38 1 Honored 6000/12000 Arathi Highlands Faldir’s Cove
Deckhand Moishe 37 1 Honored 6000/12000 Arathi Highlands Faldir’s Cove
First Mate Nilzlix 39 5 Honored 6000/12000 Arathi Highlands Faldir’s Cove
Doctor Draxlegauge 38 1 Honored 6000/12000 Arathi Highlands Faldir’s Cove
Deeg 34 . unknown Stranglethorn Vale Booty Bay
Dizzy One-Eye 41 . unknown Stranglethorn Vale Booty Bay
Fin Fizracket 42 . unknown Stranglethorn Vale Booty Bay
First Mate Crazz 44 . unknown Stranglethorn Vale Booty Bay
Catelyn the Blade 50 . unknown Stranglethorn Vale Booty Bay Inn
Fleet Master Seahorn 60 . unknown Stranglethorn Vale Booty Bay
Booty Bay Bruiser 54.57 25 unknown Stranglethorn Vale Booty Bay
Whiskey Slim 38 . unknown Stranglethorn Vale Booty Bay

Booty Bay Bay Bruisers and Booty Bay Elites stop giving reputation at 11999 Honored. Jazzrik continues to give +5 (5.5 for Humans) Bloodsail rep and -25 Booty Bay rep (and -12.5 to other Cartel factions) after reaching revered. He is on a 5-10 min respawn timer. Stops giving rep at 20999, requiring 4200 (3819 for humans) kills to reach max revered.

Quests

There aren’t many quests which directly yield Bloodsail reputation. In fact, there are only a couple of Bloodsail faction quests – but these are the whole reason you’re doing this. The reward for gaining a Friendly reputation with the Bloodsail Buccaneers is the quest, “Avast Ye, Scallywag” and “Avast Ye, Admiral!”, which if completed will give you a rare small pet, the Admiral’s Hat with Blood Parrot. As of patch 3.0.2, a new NPC, High Admiral “Shelly” Jorrik was added who was confirmed by Noonee now on the realm Stormrage to continue to grant 5 reputation per kill even through exalted. He is accompanied by two booty bay bruisers, out on Newman’s Landing. He has a long respawn timer, and isn’t a useful substitute for Jazzrik in getting through revered reputation.

Practical Notes

  • At Unfriendly, the Bloodsail NPCs will no longer attack you on sight, giving you easy access to the Wild Coast and other areas they patrol. This is especially useful for gaining access to Cowardly Crosby, a vendor in the southeastern Bloodsail camp who sells the pattern for an Admiral’s Hat (240 Tailoring); Crosby’s neutral, but surrounded by many Bloodsail mobs. On PvP servers, this also provides some unique opportunities for taking out PCs from the other team who seek to assault your Bloodsail brethren.
  • At Neutral, Fleet Master Firallon will give you the quest “[55] Dressing the Part”. Buccaneer’s Uniform Contains: Bloodsail ShirtBloodsail SashBloodsail BootsBloodsail Pants
  • At Friendly, Fleet Master Firallon will give you the quest “[60] Avast Ye, Admiral”. You can also freely loot the chests aboard the Bloodsail ships and in the camps (stealing from your fellow pirates?!?). Bloodsail Admiral’s Hat
  • There are no bonuses for Honored standing, as the Bloodsail have no vendors (Crosby is actually not Bloodsail faction).

Power Grinding Skyguard Reputation

This guide will follow the process I am doing at the moment to power through skyguard rep, with minimal usage of dailies and time. This guide can be followed by any class, but favors those with solid aoe abilities and a 280 or 310% flying mount. As the guide progresses, I will note and explain several rules to following it. I will recap them at the end. Below is a map of all the major points you will need.

Pre-Quests and Starting the Grind

Rule 1: Keep your inventory as clean as possible. You will be getting lots of cloth, greens, greys, and quest items which you will probably want to sell. Destroy food/water, non-equip greys, and light feathers for most effective spaceusage. 1. Start at the blue dot (Skyguard camp) and accept the quest World of Shadows.

2. Leave the camp and kill Arrakoa (the humanoids, ignore the birds, trees, water elementals, etc.) to get 6 Shadow Dust. Return to the camp and complete the quest. This will award you 250 rep.

3. Apply the Elixir of shadows you just got and accept Secrets of the Talonpriests and follow the map, killing the 3 Talonpriests. Talonpriest Ishaal will drop a quest item that starts Ishaal’s Almanac.

Rule 2: Keep moving! To maximize your efforts, you need to clear as many areas as you can while you have your elixir. While your elixir is down, you can go to town to sell or mail items.

4. Your elixir has a 20 minute duration, and we want to use that as effectively as possible. Mount up and fly to the nearest farm point, aggro all the nearby mobs, and aoe them down. In general, the best spots are the treetop platforms which can hold from 3-6 undead arrakoa and 0-2 normal ones. Monster kills will award you 10 rep each.

Rule 3: Pull selectively, but loot indiscriminately. The treetop platforms have both living and unliving arrakoa. You want to focus your farming on the unliving ones, but you will need Shadow Dusts (drop from living) to make more elixirs. Pull entire treetop platforms, including living mobs and loot them all.

Rule 4: DONT DIE! Pretty obvious for any activity in WoW, but do not die to mobs or other players. Generally this should not be a problem, since Skettis has very few visitors, but this will cause your elixir to fall off and force you to buy a new one.

5. Farm the unliving Arrakoa for Time-Lost Scrolls until your elixir wears off. I usually have around 50. You should aim for minimum 40.

6. There are several things we need to do here.

a) Return to the camp and hand in Secrets of the Talonpriests and Ishaal’s Almanac. These will give 250 and 75 rep respectively. Accept the quest An Ally in Lower City.

b) Trade in all of your Shadow Dust for elixirs. 6 Shadow Dusts will award you 1 Elixir and 150 rep.

7. Fly to Shattrath and talk to Rilak the Redeemed in Lower City. He is in the North East corner of the city. This will start the quest Countdown to Doom and award you 75 rep.

8. Return to the Skyguard camp and turn in Countdown to doom and accept Hazzik’s Bargain. This will award you 75 rep.

9. Go inside the hut in East Skettis and open the box for Hazzik’s Package. Return to camp and turn it in for 75 rep.

10. Accept A
Shabby Dis*****
and talk to the friendly Arrakoa in the hut to buy Adversial Bloodlines. Return to camp and turn it in for 150 rep.Rule 5: The Skull Piles are used to summon minibosses and Terokk. They each have a respawn timer, with Terokk’s being far longer. If there are none available, sell your junk, mail valuables, and come back.

11. Accept the quest Adversarial Blood and travel to one of the miniboss spawns. Summon a miniboss (costs 10 Time-Lost Scrolls) and kill him, looting a vendor item and a green. Save the greens, we will use them to summon Terokk. See the end of the guide for a quick explanation of the Bosses.

12. Repeat step 10, summoning a different boss each time. We will need one of those green items from each of the 4 bosses. If you have extra scrolls, continue summoning minibosses until you have less than 10. Each one of these minibosses will award you with 100 rep.

13. Return to the camp and turn in Adversial Bloodlines. You will be awarded with 350 rep and a Time-Lost Offering. Accept Terokk’s Downfall

14. Fly to the Terokk spawn and use the skull pile to summon him. Killing him awards 500 rep, and something from his loot table, sometimes BoE, BoP, rare or epic. Return to the camp and hand in Terokk’s Downfall for a blue vendor item and 1000 rep.

Congratulations! You have finished the extensive part of this guide.

From here, you should have some leftover elixirs. Arakkoa will continue to award 10 rep through to exalted. Farm the unliving Arakkoa for more Time-Lost Scrolls and living arakkoa for Shadow Dusts (150 rep per 6). Once your Elixir wears out, spend your Scrolls on miniboss summons, which will still award 100 rep each. Hand in your Miniboss items to collect more Time-Lost Offerings which will award350 rep per group of 4 items. Kill Terokk. He will continue to award a random drop and 500 rep per kill.

Minibosses and Terokk

Gezzarak the Huntress – Warpstalker boss. Has average damage, a knock back ability, and can teleport behind you. Only important skill is the reduction of your armor to 0. Simply go all out and stomp him.Darkscreecher Akkarai – Frost caster boss. At 80, you should resist most of his frostbolts. Occasionally summons several birds to attack you. Close your eyes and button mash to kill this lulzy boss.

Karrog – The only one of the minibosses that you should approach with caution. Average hits, but uses a fixate ability to focus one target. Fixate slows him, but increases his damage by a large amount. Kite this boss through his fixate if you have low armor, otherwise get ready for 4.5k hits.

Vakkiz the Windrager – Windserpent boss. Uses lightning attacks which are easily resistable at 80. Easy, but not as easy as Akkarai.

Terokk – Note: I have only done this as a warlock. I encourage suggestions and will edit them in if members confirm your strategy. Terokk will occasionally Shadowbolt Volley, which is easily resistable at 80. As well, he will cleave
melee targets. Terokk occasionally applies several buffs to nearby enemies, which either negate threat gain or increase threat gain and damage by 100%.

Terokk has a slow run speed, making him kitable if neccessary. As Terokk’s health drops, he will cast Divine Shield, making him Immune to everything. Divine Shield has a long (infinite?) duration. After Terokk shields, several NPCs will
use /yell emotes followed by puffs of blue smoke appearing in his summoning circle. To remove his shield, kite him to this smoke, which will turn into a patch of blue fire. After his shield is broken, his attack speed increases by 50% and his attack damage increases by 100% but he is vunerable to attack. He will shortly reapply his Divine Shield, which needs to be broken again and repeated if necessary.

Terokk Warlock Strategy – Spec: Demonic Pact 0/56/15

Pet: Voidwalker
Consumables: Grand Spellstone

Simply avoid dpsing until your Voidwalker has around 100k threat. Use Demonic Empowerment as neccessary to increase your pet’s threat gain and health funnel to keeep your pet alive. at 100k threat, DPS hard until Terokk is around 25% then soulshatter. If he casts Divine Shield before you shatter, he will become immune and you will likely become his target. While immune, heal your pet until you see blue smoke. Set your pet to follow and pull him to the smoke, break the Divine Shield, and dps him down.

Rep Breakdown

Quests (including the first 4 minibosses and terokk kill) – 3200 rep

Trash Mobs – 10 rep

Shadow Dust x6 turnin – 150 rep

Time-Lost Offering turnin – 350 rep
Miniboss – 100 rep 4 miniboss
turnins – 350 rep Terokk – 500 rep 1 full circuit (15m duration
of 1 elixir. Assumes 4 miniboss and does 100% drop rate of Scrolls) – 1550 rep

Rules1. Keep your inventory clean. Leave space before starting the grind and delete/sell the crap that you cannot use/sell.

2. Keep Moving! The Elixirs only last for 15 minutes so kill as much as you can.

3. Pull selectively, Loot everything. Pull groups that have mostly unliving Arakkoa. You need to kill living ones too, but not nearly as many.

4. Don’t Die! Elixirs do not persist through death.

5. The Skull piles for summoning have a respawn timer. If they are not spawned (generally miniboss spawns should be fine), spend a few minutes to sell your junk and mail goodies to an alt.

Seraphant @ MMOwned

Explore Borean Tundra

Explore Borean Tundra, revealing the covered areas of the world map. Below are the way points for the AddOn Tom Tom – If you prefer to not use an AddOn you can still use the same coords listed to find the following areas of the world map.

/way 85.42 25.24 Temple City of En’kilah
/way 49.15 25.16 Steeljaw’s Caravan
/way 46.05 78.79 Riplash Strand
/way 65.8 46.87 Kaskala
/way 31.92 52.74 Garrosh’s Landing
/way 82.37 46.69 Death’s Stand
/way 32.66 28.26 Coldarra
/way 49.7 10.10 Bor’gorok Outpost
/way 45.26 34.25 Amber Ledge
/way 41.42 53.62 Warsong Hold
/way 58.78 68.55 Valiance Keep
/way 67.08 32.19 The Geyser Fields
/way 75.58 17.05 The Dens of the Dying

Hacked, update

Last week’s Karazhan was either canceled I didn’t get a spot, I really don’t remember which. But either way this week’s run was fairly good. The loot drops aren’t near as much for me as they were for others but then again how much loot does one moonkin expect from Karazhan! Our guild Unity started using a add on called Inventory On Par, it basically rates your items but I haven’t heard anything good about it from other people. I really hope it doesn’t last long with the guild really, but having said that out loud it’ll be my luck that it becomes one of those long sworn by addon’s LOL.

There’s still no update on getting my hacked account back and since I seem to keep answering the same questions, I’ll just put it here for all to see. About three months ago I was playing my druid when I was knocked off line. I went to sign in and was told wrong password. I tried a few more times with the same results so I logged onto one of my other accounts. Sure enough my main was online, I whisper the jerk behind the keyboard and got no reply. A few minutes later she went off line and my priest who was also 70 came online and right back off. I immediately put in a ticket and start trying to get a password recovery. An hour later a GM tells me I have to wait till the next day when billing is open and call them. In the mean time, while waiting for a frig’n GM to answer me I watched as my hard work of three years was deleted before my eyes!

The next day my daughter called billing and recovered the account with the secret word. Two hours later when no new password had arrived she called again to find they miss-spelled the email address. She then gave them her email instead of mine, received the reset email and then restored my password. As soon as I was able to get back in I found all my toons who we’re under 70 alive and well and more importantly untouched since there was over 2k in gold on them [ya that was a mint to me then lol] but both of my 70’s both fully skilled with one T4 & Karazhan gear were gone. Of course I knew they would be since I was online when the “Player Not Found” popped up and they were gone from my friends list. I again spoke to a GM and was told to make a list of the missing items and request for them to be restored.

Then I went onto the website and updated my info including putting the email address back to my own. Immediately the account is unavailable again. A email follows saying something about there being a second attempt to hack the account. This email includes a form they require filled out and mailed in along with a copy of valid ID. There lies the problem, the account was never in my name. It was a gift from my then future son-in-law as he was leaving for the army and would no longer be playing. There were no characters on the account, it was barely three months old at the time, and the game was still fairly new. It wasn’t until about six months later I found out the copy of the game he gave me wasn’t even his it was his best friends who tried it and just didn’t like it. So the ball sits in his court, when all this occurred he’d just turned 21 and was waiting for his new state license to come in the mail (according to his girlfriend). Since then it’s been one excuse or another but mostly “I don’t have it yet” or “I seriously haven’t had time to drive to mom’s to pick it up”. So if or rather when he decides to send the form’s in with his ID that’s when I’ll finally be able to reclaim my account. I can honestly say, it’s been a lesson learned!!

World of Warcraft Guides & Trade Tips