Weekly Review: In Pictures!

Once upon a time Barla and I used to spend nearly every Sunday morning running (sometimes for hours and hours) old content. Somewhere back before the last holidays we got busy with all that you know holiday stuff and our fun Sundays just sorta slipped on by without any shenanigans. But recently we decided to rectify that by adding Retro Sundays to our guilds weekly calendar! Yay!

Auriaya Nine Lives

Above: Quite awhile back we tried to complete Nine Lives and neither one of us can remember why or how but we failed miserably. Whatever, because this week we had some sweet revenge, Nine Lives (10) is ours and next week we’ll hit Nine Lives (25).

Below: This is what happens if you duo Yogg-Saron and only one person makes it inside the brain room portals and then goes Insane. By this time Yogg has already berserk-ed and yet I’m still being grasped by that constrictor tentacle.

yogg berserk

We did some quick reading but the only things we found for a druid to use to get lose from a constrictor tentacle was by using (unglyphed) Starfall and Hurricane neither of which helped us at that moment.

How to get out of a constrictor tentacle grasp: You need an ability that doesn’t require facing directions or an AoE Spell you can cast while (or before) getting captured.

  • Mage: Use arcane explosion. Have your Water Elemental directly attack the tentacle. Try Ice Block.
  • Priest: Use Shadow Word Pain.
  • Warlock: Have your Demon directly attack the tentacle.
  • Druid: Use (unglyphed) Starfall and Hurricane. Try Thrash.
  • Monk: Use Spinning Crane Kick.
  • Rogue: Use Fan of Knives.
  • Hunter: Use Explosive Trap. Have your Pet directly attack the tentacle.
  • Shaman: Use Earthquake. Have your Fire Elemental, Earth Elemental, or Primal Elemental directly attack the tentacle. Using (talent) totemic projection move a magma totem under the tentacle. Try Thunderstorm.
  • Paladin: Use Judgement
  • Death Knight: Use Death n Decay and Blood Boil. Have your Ghoul directly attack the tentacle.
  • Warrior: Use Whirlwind.

If you know of any other ways to get lose from constrictor tentacles comment below and let me know, thanx!

I know that’s not much for a week in pictures but apparently my screenshot finger isn’t working properly!

Weekly Review: In Pictures!

One of my favorite world events “Love is in the Air” ended this week and thankfully it ended with “They Really Love Me” being achieved! Yay!

They Really Love Me

Lately I’ve been feeling like I’m really slacking on planning & hosting guild events so at the last minute Barla and I threw together a guild Valentines Party. It wasn’t much but we had fun and that’s what counts!

We started with several guildies and friends meeting at Barla’s garrison where she surprised all of us with a handmade Valentine. They we’re each unique and you can see mine below. Thank you Barla!

Happy Valentines

Then we each did the /tired emote at her newest acquired follower Soulare of Andorhal who rewards you with the Wayfarer’s Bonfire (toy). We decided our party wouldn’t be complete without a quick visit to dispatch the event boss Apothecary Hummel. Of course no one was lucky enough to get the Love Rocket =(

Love Is In The Air guild party

Shenanigan’s continued with a nearly naked run thru heroic Blackwing Depths. That was totally a blast .. Nefarian didn’t stand a chance!

Love Is In The Air guild party

We concluded our party with a pet battle tournament where Snacks proceeded to wipe out every team we (Barlafumble, Madriss, Stormryder, and myself Starrefyre) put up against him.

Well I know that wasn’t much as far as a week in pictures but that’s the highlights, hope your week was a true adventure.

WoW Archivist: 10 Years, 10 Amazing Moments: Part 2

@WowInsider by Scott Andrews Jan 29th 2015 at 2:00PM

Red dragonflight purges the plague

WoW Archivist explores the secrets of World of Warcraft’s past. What did the game look like years ago? Who is etched into WoW‘s history? What secrets does the game still hold?

Reflecting back on 10 years of WoW, I find it hard not to smile and shake my head in disbelief. If someone had told me early in 2004 that a game would be released that year and I’d still be playing it week in, week out in 2015, I never would have believed it.

If you missed part 1, I covered world PvP near Uldaman, founding a guild, getting lost in Gnomeregan, earning my Rhok’delar bow, and my first night in Outland. Here are five more amazing moments.

6. The Wrathgate. In the weeks after Wrath of the Lich King launched, one achievement got instant attention in your guild chat: Veteran of the Wrathgate. Those who had already experienced the awesomeness congratulated the player who earned it. Those who hadn’t waited in anticipation of that moment (and hopefully remained unspoiled until they did). And those who had just earned the achievement were left saying, simply, “whoa.”

It’s a quest line that deserves its own Archivist column someday, so I won’t go into detail about the lead-up to this incredible event. Once you completed it, the cinematic began.

Going into it, we thought we knew what Wrath was all about. We thought it would be straightforward: The Lich King attacked us, so the Horde and Alliance would put aside their differences to take him down. No mess, no fuss. Four and a half minutes later, the champion of each faction was (apparently) dead, the Forsaken were in open rebellion, everything was on fire, and we realized that this story would be far messier and more interesting than we thought.

Afterward, we gazed over the charred remains on the battlefield and listened to the screams of the dying, shellshocked from this devastating moment. It was over, or so it seemed. But Blizzard had another surprise in store for us a few quests later: the Battle for the Undercity.

Undercity was no longer the grim but peaceful faction capital we’d come to know. Using the new phasing technology, Blizzard had transformed it into a war zone. We fought beside our faction’s heroes. We claimed the city one district at a time. And at the end, we confronted both the traitors and the leaders of the enemy faction.

With the Wrathgate, Blizzard took a giant leap forward in storytelling. It was Blizzard’s way of saying, “We can tell stories in this game beyond quest text and readable books tucked away in lonely corners of the world. We can put it right in front of you.” WoW has never been the same since.

Mimiron, fully assembled

7. Becoming a Firefighter. Ulduar vastly expanded on the idea first implemented in the Obsidian Sanctum. It’s been called “heroic” and now “mythic,” but in 2009 we just called it “hard mode.” Ulduar had one for most of its 14 bosses. They weren’t a toggle back then — they were fight-specific and tied more to the achievement system than the UI. No hard mode in Ulduar, however, combined both the pure fun and the crazy difficulty of Mimiron’s Firefighter achievement.

The toggle itself was hilarious: a giant red button in the back of Mimiron’s room with a sign that says “DO NOT PUSH THIS BUTTON.” Engaging it started the fight — along with a self-destruction countdown that would wipe the raid if it finished.

The fight itself was difficult enough, with three completely different phases, followed by a fourth phase combining the hazards of the first three. Then factor in the hard mode self-destruct fire that chased you around the room and had to be managed at all times.

The fight, like the best of Blizzard’s encounter designs, was an exercise in controlled chaos. You’re running from fire, plasma, mines, rockets, bombs, and lasers. You’re fighting a tank, a turret, and a robot head. You’re using the magnets you loot from enemies to bring Mimiron’s flying head to the ground. Then at the end you’re dealing with almost all of that all at once, and balancing your DPS on the three pieces at the same time.

Now imagine this all happening while you’ve got a placidly calm voice counting down to your imminent doom if you don’t kill him fast enough.

Beating this encounter took my guild weeks — and we only did it on 10-player. We came close to giving up after a few of the rougher nights. We had to look at every raid member and figure out what he or she could do better. When V0-L7R-0N finally sagged down, defeated, it felt like we had done the impossible.

Yes, Yogg was probably a bit harder, but Mimiron was more fun.

Orgrimmar burns

8. Orgrimmar burns. In an old WoW Archivist I talked about when Blizzard “hated” the Horde. Part of the perception that Blizzard hated our faction came from the vast discrepancy between the designs of Orgrimmar and Stormwind, or even Ironforge. The original version of Orgrimmar was a sad, lifeless shambles compared to the grand and bustling Alliance cities in the Eastern Kingdoms. So much love and care was obviously put into those cities. The Horde’s capital felt like an afterthought.

Then the Twilight’s Hammer burned Orgrimmar to the ground with fire elementals. I was ecstatic. Even as I fought against the elementals, I loved watching the city burn. I knew it meant a new Orgrimmar for 4.0.

Sure, the repetitive invasions of the pre-Cataclysm event grew tiresome after a while, especially for low-level players who couldn’t participate and had to flee from the cities. The first time you experienced them, though, it felt dynamic and exciting.

I couldn’t wait to see what Blizzard would give us for Orgrimmar 2.0. The new version is a huge step up, a worthy companion to Stormwind. And with more Unnecessary Spikes than ever.

Stormwind also got busted up in Cataclysm, but apparently the Alliance aren’t very good at rebuilding things. It’s almost like they refused to pay their stonemasons or something. But that would be silly.

PAX East showroom

9. Interviewing Blizzard bigwigs at PAX East. Last year I bought tickets for me and a friend to attend PAX East 2014. I went to the very first PAX East and had such a great time that I wanted to go back, even though I no longer lived in Boston. I told Alex Ziebart that I was going, in case he wanted me to check out the Warlords demo and write up an article about the build.

Alex told me to report to Blizzard’s press room at the event and they’d pencil me in for some demo time. When I arrived, they told me they were pretty booked up, but they could give me 10 minutes. I wasn’t sure how much I could really glean in that much playtime, but I said I’d come back for my scheduled appointment anyway.

At the appointed time, I was ushered into a small demo room within Blizzard’s press room — except it wasn’t just me and a computer like I thought. The room was full of Blizzard staff, including senior designers Brian Holinka and Steve Burke and technical designer Kris Zierhut. This wasn’t only a demo, I realized. There had been a miscommunication somewhere.

This was an interview.

I’ve been interviewed several times about my work on WoW Insider, but I hadn’t conducted a real interview since my part-time job at the Eastern Pennsylvania Business Journal as a college senior. I didn’t trust my phone to record since I hadn’t tested it, and I only had 10 minutes.

I’d stumbled into a fantastic opportunity, however, so I wasn’t going to let that slow me down. I pulled out a notepad and a pen and began to furiously write down quotes and impressions as we talked about the game. It was a lot of fun to talk face to face about WoW with the guys who make it. We’re all passionate about the game and we had a great conversation.

I walked out with a cramped hand, a notebook full of incredibly sloppy handwriting, and some new information about the expansion that I hadn’t seen reported anywhere else yet. Despite the complete lack of notice or preparation, I consider that interview a success!

So. Much. Fire.

10. Defusing Heroic Siegecrafter. Why is it always the mechanical ones? Heroic Blackfuse reminded me of hard mode Mimiron in many ways, with lasers, missiles, mines, magnets, and the absolutely insane amount of fire on the ground. But Siegecrafter’s bombs had two bombs inside. And apparently his first name is Helix. Who knew?

I play a feral druid, so I was assigned to the conveyor belts. The belts were fun at first, with any mistake leading to your death and a raid wipe. Everyone laughed that you got instagibbed and we tried again. Then as we approached and exceeded 100 pulls, it wasn’t funny anymore. Over time, I mastered those belts and rarely died. But the stress of knowing any misstep will doom your team never really goes away.

We tried several different strategies. 200 pulls came and went. I could practically do the belts blindfolded now. We weren’t resetting anymore, so for weeks, that was my only purpose in WoW. To find that one ideal path through each set of deadly, deadly lasers. To scratch and gnaw on machines till they fell apart.

We hit the depressing 300 milestone. These are the times when teams break, when guilds collapse into infighting and finger-pointing. We soldiered on. No one broke. When we finally downed H Siegecrafter, it was a glorious, hard-won moment.

We also managed Heroic Paragons, which was a surprisingly fun encounter, but Blackfuse stalled us for so long that Warlords launched before we managed to start working on Heroic Garry. It was a bummer, but we felt a lot better heading into the expansion knowing that Blackfuse hadn’t evaporated our guild.

I’ve written about other amazing moments in other WoW Archivist columns, such as my first weeks in Azeroth, massive battles at the Crossroads and in Hillsbrad, summoning the Ice Lord in Alterac Valley, an anniversary assassination of Jaina Proudmoore, and the zombie plague event. I could easily expand this list to a hundred moments, or two hundred. Simply put, no other game I’ve ever played has provided so many. Here’s hoping for a hundred more over the next 10 years!

WoW Insider is Logging Off

Maybe you’ve heard .. or maybe not. AOL has made some new purchases and among them are some hugely popular game news websites like Massively and WoW Insider. Well it’s official, the rumors have been confirmed February 3, 2015 these sites will be closing. I personally have been a long time follower (as many post in my blog can attest) so it’s with a sad heart I bid Joystiq Adieu.

@WowInsider by Alex Ziebart on Jan 30th 2015

WoW Insider began operations on November 23, 2005. On Tuesday, February 3, 2015, WoW Insider operations will cease. I’m finding it difficult to say much more than that; eloquence fails at a time like this. We certainly weren’t expecting it.

Barb Dybwad personally launched the site that evolved into the one we know and love. Elizabeth Harper later took the helm as Editor-in-Chief, ushering the site from infancy to adolescence, and from there the helm passed from Liz, to Dan O’Halloran, then eventually to me in October of 2011. It’s a tough job steering this ship. The winds are fierce and the waters choppy. It’s a bit dramatic to say something like heavy lies the crown, but I suppose I need to take the opportunity while I have it. Though, I don’t think sea captains wear crowns.

What a terrible metaphor.

I meant to segue all of that into a discussion of our merry crew, our beautiful band of staffers, the WoW Insider personalities we’ve all come to love in the years, but I suppose you already know them. How couldn’t you? Just imagine Matthew Rossi singing a sea shanty. We wrote by shanty, you know. Audio conference call on the high seas all day, every day. Honest truth. Cross my heart.

In our final hours, however, I want this to be about us. Not just us, the staff. You, too. Our readers. We did what we did, and what we do, for all of you and with all of you. We’ve always done our very best to embrace the World of Warcraft community. We worked to ensure all were welcome. It didn’t matter who you were or how you played, how casual or hardcore, we wanted you to know you had a place. It wasn’t about being first to the news — it was about ensuring everyone had the context and information necessary to understand it. Through features like The Queue, and through you, we tried to pinpoint exactly what the players needed and how to deliver it. It was about giving praise where it was due — and criticism, too. We pushed to make the game better, and a better place, whenever we could and wherever we could. We couldn’t have done any of it without you.

In the end, we were friends. I can think of no other way to put it. Staff, audience, community. We were friends.

This is the end of WoW Insider, but it isn’t the end of us. Friendship lives on. What comes next for our intrepid crew? You’ll find out soon, but not here. Follow us on Twitter and keep that date, February 3, close in mind. You don’t know what our Twitter handles are, you say? Let me help:

Give me a shanty, lads and ladies. Onward until dawn!

Weekly Review: In Pictures!

WELL that was unexpected…
My mage blinked towards the Inn entrance and landed on top of the overhang instead… Oops!


It’s been two weeks already, WoW time does fly when your having fun! Let’s start with an update on my harem of characters. I split most of my time between my 11 characters (one of each class), 3 more belonging to the grandson, and 2 others of the Horde persuasion – ALL of which I’ve been leveling, mostly in Draenor.

Here’s a screen of Massimo, my grandsons boosted hunter. The grandson hasn’t gotten to play much lately because his visits have been few and far between these last few months. With that in mind I decided to help him keep up with me by leveling his hunter to catch upto his other boosted toon, his rogue Qitz. Then when he’s here next time we can continue leveling together just on his two characters (yes these are two accounts).

This way I can continue leveling my own toons at a steady pace since I won’t need to leave one behind to only level with him. But then I’m not in a hurry to get all my toons leveled because to be completely honest those garrisons set off my WoW OCD bad! I have five characters at level 100 now and that’s a lot of garrison chores already!


Shadowmoon Valley is absolutely my favorite zone to take screenshots!

What happens when some asks, “Anyone have a repair mount?”


I finally broke down and joined my friends in normal Highmaul. Here’s a screen of a few of us posing in front of Brackenspore. FYI: Pyromane does a weekly normal Highmaul (Blackrock Foundry coming soon) raid via Openraid.us so if your looking for a laid-back group to learn the fights with check it out.

39 Things About Patch 6.1 (World of Warcraft News)

Weekly Review: In Pictures!

I was cruising some warcraft blogs this morning and read Tomes “Illustrated Week in Warlords Review” post and I thought I need to do that! I haven’t posted much at all in months really so maybe it’s time! Since I didn’t plan this ahead of time and haven’t really done many screens lately I choose from what I had available.

target dummies revenge

Target Dummies Revenge, sounds like a bad movie title right? This was my first time using my very own Lvl 3 garrison target dummies and you can imagine my surprise when I saw myself go down!! It’s truly hilarious when you think about how many times those poor target dummies “overall” have been beaten down to now being able to DISH IT OUT!

The Gunpowder Plot

Unlike some people I know, I never could really get this to work as I had hoped. What your looking at above is actually three, yes three screenshots layered onto one another in order to see the full effect “My name in fire!” If your curious this is a quest in the Draenor beginner zone “The Gunpowder Plot“.

jarrod hamby

Have you seen this man … errr’a GHOST? If you’ve done the quest chain to retrieve Shelly Hamby as your follower then you should remember her husband Jarrod Hamby who dies along with his fellow lumberjacks at the hands of those horrid poddlings in Gromeshade Grove. Poor guy … it’s quite sad that bringing Shelly on patrol to meet up with him does nothing. I had hoped to at least give him closure.

Delvar Ironfist

Thanks to some tips from fellow guildies I have my first “Wingman” Delvar Ironfist. I spent a little less than an hour getting the 20K rep at 10 points per kill in Grogond killing grubs mostly. Check out these bodyguard rep farming videos for some good spots to get yours.

So that’s my week in pictures! Now what have you-all been upto huh …

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